当前位置:
返回首页>>
手机系统运算测试JBenchmark
- 手机系统运算测试JBenchmark
- 手机系统运算测试JBenchmark的下载页面地址:http://www.fishjava.com/soft/6fe97759/soft12464aea2414e.htm 搜索其它版本
-
介绍:
用来测试手机和掌上电脑在执行J2ME程序时图像处理与性能表现的程序。只要将用J2ME编写的JBenchmark放在手机及PDA内执行,一会就有会有结果出来,跟PC用的3DMark测试软件差不多。
MIDP1.0版本共有五项基本测试:
1、Text:在屏幕上用不同字体的"Jbenchmark",来检测手机的文本显示速度。
2、2D Shapes:显示很多不同形状,不同颜色的2d图,检测手机绘制2D图形的速度.
3、3D Shapes:显示一个旋转的盒子,检测手机绘制及3D变换能力.
4、Fill Rate:显示很多不同颜色变化着的小格子,检测手机用不同颜色填充屏幕的能力
5、Animation:显示一个旋转的地球,检测手机绘制静态图片的能力。 除此以外,JBenchmark还会显示出你手机的J2ME版本、内存容量等资料
-
To test mobile phones and handheld computers in the implementation of J2ME image processing procedures and performance of the procedure. J2ME will be used as long as the preparation of the JBenchmark on the phone and PDA in the implementation, there will be an outcome, with the PC using the software almost 3 DMark test.
MIDP1.0 version of a total of five basic tests:
1, Text: on the screen in different fonts "Jbenchmark", to detect mobile phone text display speed.
2,2 D Shapes: Showing a lot of different shapes, different colors of the 2 d map, rendering the phone detection rate of 2 D graphics.
3,3 D Shapes: display a rotating box, testing the phone and drawing 3 D transformation capacity.
4, Fill Rate: Showing a lot of different colors changing the small lattice, testing the phone with different colors filled the screen's ability
5, Animation: that a rotation of the Earth, testing cell phone static image mapping capabilities. In addition, JBenchmark will show you the J2ME version of the phone, memory capacity, etc.

-
MIDP 2.0版本是检测第二代Java设备的图像表现力,也有 5个小的测试项目,每个10秒钟。
1. 图像操作: 蒙娜丽莎的微笑图,检测手机察看及缩放图像的速度。
2. 文本: 显示一个很长的文章。检测手机读长文本的能力。
3. 游戏界面: 一个小游戏,估计是检测手机执行java小游戏的速度。
4. 3D: 一个旋转的国际象棋马,检测手机绘制复杂3D物体的能力。
5. 用户界面: 出现很多的手机控件,检测手机显示用户界面的速度。
-
MIDP 2.0 version of Java is the second-generation detection equipment performance of the image, there are five smaller test projects, each 10 seconds.
1. Image: Mona Lisa Smile plans, testing the phone and see the images zoom speed.
2. Text: that a very long article. Testing the phone the ability to read a long text.
3. Interface game: a game, it is estimated that the phone is testing the implementation of java game speed.
4. 3D: a rotation of the international chess Ma, testing cell phone mapping complex 3 D objects capacity.
5. User interface: a lot of phone controls, testing the phone display the speed of the user interface.
- 以上英文同步翻译为海鱼手机加瓦站系统机器自动翻译,不准确之处敬请谅解。